My very first D&D game was the legendary red box, and thus the D&D becmi rules still resonates in a … More
Category: Mystara
Adapting Tomb of Annihilation for Mystara: Port Kastellos
I am running the campaign Tomb of Annihilation for D&D 5th but with several house rules (i.e. heXPloration) and a … More
Houserules for Tomb of Annihilation hex crawl XP: hexPloration
I am running a Tomb of Annihilation campaign but as with my previous major D&D campaign set in Mystara, I have begun … More
Tomb of Annihilation – Captains of Chult
Large stretches of Chult are coasts, and with Port Nyanzaru being a port, it is an obvious choice to reach … More
Tomb of Annihilaton – Experts of Chult
Tomb of Annihilation is an interesting campaign module, not just because of the modern attempt to create a hex crawl adventure … More
Xanathar’s Guide to Everything including Easter Eggs
So I went and added Xanathar’s Guide to Everything to my library, which I intend to mine for ideas, when … More
Tomb of Annihilation – Using the Mystara Setting
This fall’s great adventure for D&D is the Tomb of Annihilation, and I picked up the book with some interest. … More
#RPGaDay2015 – Day 24: Favorite House Rule
Today the challenge in #RPGaDay2015 is favorite houserule, and I will pitch in with a few thoughts on my own. Houserules … More
A New XP-system: Exploration-based Rewards
Recently I noticed, that Erik Mona does not like the experience point system – and thus have created his own … More
DECEMBER RPG BLOG CARNIVAL – On Death’s Threshold
I will attempt to resurrect my blog by joining this months blog carnival – Heroes, Living & Dead – which … More