Sometimes the journey home from the dungeon is not that interesting, and sometimes one could just skip it, and sometimes…
[Delta Green] Cell Phones – GM’s Great Joy
The Delta Green-campaign takes place in the present, and since we skip from episode to episode without commenting on the…
[Delta Green] Episode Guide – Season One
The Hoarfrost Dragon-campaign is episodic in it’s structure. Each mission is thought of as an episode in a tv-show, and…
[Delta Green] The Many Threats to an Agent’s Life
There are many ways, that an agent can be lost in the field, when Delta Green’s agents battle the Cthulhu…
[Delta Green] Traits and the Corruption of Traits
My Delta Green-campaign uses a bunch of different rules and mechanics. In this post I’ll cover traits, the corruption of…
[Delta Green] Agent Points – Resources and Missions
Today I’ll cover Agent Points, which allows the players to buy missions, equipment and connections. When watching shows like X-files…
[Delta Green] The Secondary Cast – Players Playing NPCs II
This is my fourth post covering how the players play NPCs and other characters than their own PCs in the…
[Delta Green] The Minor Cast – Players playing NPCs
When playing Delta Green I have the players to handle various roles in the campaign besides their own characters. This…
[Delta Green] Friendlies, Agents, and Others
How many characters do one play? In my campaigns multiple roles are commonly played by the players. Each campaign has…
[Delta Green] Relation-scenes – Getting to know your investigator
In this post I will go into detail with the relation-scenes in my Delta Green-campaign. Relation-scenes are tied to the…