I got tired of players rolling a 1 for hit points when levelling up – especially the warrior-types, as they … More
Category: Roleplaying
Running a Delta Green-campaign – Part Four
This fourth post will cover how the campaign is structured, and that covers how the missions are build and tied … More
Running a Delta Green-campaign – Part Three
Welcome to the third post about creating and running a Delta Green-campaign. In the first post I presented the general … More
Running a Delta Green-campaign – Part 2
Welcome to my second post on designing and running a Delta Green-campaign. In the last post I presented Delta Green … More
Running a Delta Green-Campaign – part 1
I have been running a Delta Green-campaign for a little over year with my old gaming group. For the next … More
The Art of Whining
This is a peculiar rule. In part it is inspired by annoying teens in popular media, like Harry Potter in … More
[B1-9] The Clearing of Castle Caldwell
With one of my gaming groups were are playing old D&D-modules. We began with B10 Night’s Dark Terror, which is … More
B1-9 In Search of Adventure
During the early 80’s a series of modules, the B-series, were published for the good old Red Box (which more … More
48 hours later/Back at the Inn
Sometimes the journey home from the dungeon is not that interesting, and sometimes one could just skip it, and sometimes … More
[Delta Green] Cell Phones – GM’s Great Joy
The Delta Green-campaign takes place in the present, and since we skip from episode to episode without commenting on the … More